I am currently a research scientist at the General Vision Lab of Beijing Institute of General Artifical Intelligence (BIGAI). I obtained my PhD degree in computer science from UCLA in 2021 under the supervision of Prof. Song-Chun Zhu. Before that, I received my master’s degree in computer science from UCLA and my bachelor’s degree in computer science from UIUC.
My research interest lies in the intersection between 3D computer vision, computer graphics and robotics. My long term goal is to create intelligent agents that can interact with virtual or physical environments just like us humans do. My recent works include generalizable dexterous grasping and dynamic and complex human object interactions.
|Jan 19, 2023||Our new paper Diffusion-based Generation, Optimization, and Planning in 3D Scenes is online!|
|Jan 18, 2023||Two out of two papers are accepted to ICRA 2023! GenDexGrasp and DexGraspNet allows dexterous graspings to be general and diverse!|
|Jan 13, 2023||I’m excited to share that I received the Outstanding Contribution Award (2 years in a row!) and two Excellent Team Award for my work at BIGAI in 2022. Two out of four interns I supervised received an Excellent Intern Award. Kudos to everyone!|
|Dec 23, 2022||Our arxiv paper CHAIRS: Towards Full-Body Articulated Human-Object Interaction is online!|
|Dec 17, 2022||We will be hosting The 4th CVPR Workshop on 3D Scene Understanding for Vision, Graphics, and Robotics on CVPR 2023. Stay tuned!|