Tengyu Liu

Beijing Institute of General Artifical Intelligence (BIGAI)


“Computer science is no more about computers than astronomy is about telescopes. – Edsger Wybe Dijkstra”

I am currently a research scientist at the General Vision Lab of Beijing Institute of General Artifical Intelligence (BIGAI). I obtained my PhD degree in computer science from UCLA in 2021 under the supervision of Prof. Song-Chun Zhu. Before that, I received my master’s degree in computer science from UCLA and my bachelor’s degree in computer science from UIUC.

My research interest lies in the intersection between 3D computer vision, computer graphics and robotics. My long term goal is to create intelligent agents that can interact with virtual or physical environments just like us humans do. My recent works include generalizable dexterous grasping and dynamic and complex human object interactions.


Feb 27, 2024 I am excited to share that 3 out of my 3 submissions in human motion generation are accepted by CVPR 2024! Congratulations to the incredible authors! See you all in Seattle!
Feb 24, 2024 Our new paper Grasp Multiple Objects with One Hand has been accepted by RA-L and will be presented at IROS 2024! Congratulations to the first author Yuyang!
Apr 23, 2023 I am thrilled to share that our ICRA submission DexGraspNet has been selected as an Outstanding Paper Finalist (Manipulation)! Congratulations to my co-authors and collaborators!
Mar 3, 2023 Two papers SceneDiffuser and UniDexGrasp are accepted by CVPR 2023! Congratulations!
Jan 19, 2023 Our new paper Diffusion-based Generation, Optimization, and Planning in 3D Scenes is online!

selected publications


    2024 Reviewer for ICLR, ICRA, CVPR, ICML

    2023 Reviewer for NeurIPS, SIGGRAPH Asia, IROS, T-RO